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- Yesterday
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Changes to Rust, PUBG, Apex Legends, Fortnite, Marvel Rivals, COD & CS2 Improved model loading system Changes to Rust, PUBG, Apex Legends, Fortnite, Marvel Rivals, COD & R6 Arduino Input fixes & improvements Changes to Apex Legends, Fortnite, Marvel Rivals, COD Controller Mode fixes & improvements Changes to PUBG, Apex Legends, Fortnite, COD Added Hipfire Aim Speed Changes to Fortnite Updated & Improved ALL models Changes to R6 Added new beta model for R6 Siege X (use with red outlines) Changes to CS2 Updated to get all recent SmartAI updates Added Arduino Input & Kernel Input Now uses Discord Overlay View full release
- Last week
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rawmode1486 started following Release Notes
- Earlier
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Changes to R6 A.I Triggerbot - Fixed an issue where quickly tapping the trigger key while aiming at a target would sometimes cause the triggerbot to continue firing after releasing the key (only affected normal mode, not "Fire Until Release" mode) Fixed an issue where config files saved on PCs with different regional settings (European vs US) would load with incorrect values or cause errors when shared between users Fixed Intercept Inputs not turning on/off when loading other configs View full release
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Changes to R6 Added new Arduino Input option (Supports all Arduino's with ATmega32u4 board) Added new Kernel Input option Selected Input (Arduino, Kernel, SendInput) is savable and will automatically load on startup Added Switch Input button to seamlessly switch your input method (Arduino, Kernel, SendInput) Switch Account button will now always be shown, even if only one account is detected More time is now given to allow discord overlay to connect before forcefully restarting it to prevent infinite loops Fixed an issue where discord wouldn't be patched correctly Discord Overlay monitor fixes & improvements View full release
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Changes to Rust, PUBG, Apex Legends, Fortnite, Marvel Rivals & COD Selected Input (Arduino, Kernel, SendInput) is now savable and will automatically load on startup Fixed an issue when saving/loading settings that would cause extreme values Added Switch Input button to seamlessly switch your input method (Arduino, Kernel, SendInput) Updated Arduino Input (Smoother, fixed mouse scaling & pure hid communication) View full release
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Changes to Rust, PUBG, Apex Legends, Fortnite, Marvel Rivals & COD Added Arduino Support (BETA - Only tested with Leonardo R3) Developers' notes: Arduino device will be automatically spoofed. If yours is already spoofed, please reset it otherwise it won't be found View full release
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Changes to Rust, PUBG, Apex Legends, Fortnite, Marvel Rivals & COD Removed Logitech G HUB Input option Added new Kernel Input option Changes to Fortnite SendInput option removed (now blocked by Fortnite) Fixed Playstation Controller issues with SmartAI View full release
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Changes to PUBG, Apex Legends, Fortnite, Marvel Rivals & COD (SmartAI) Added Playstation Controller Support for SmartAI You can now manually select which Controller to use with SmartAI Changes to Rust, PUBG, Apex Legends, Fortnite, Marvel Rivals & COD Added Overlay FPS Cap when using New Discord Overlay (144 by default) View full release
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Changes to R6 Fixed a timing issue for some people where the discord monitor cmd would be empty Improved SMG-12 recoil (note: horizontal recoil is very randomized as you can see from these two sprays) SMG12.mp4 Improved Mx4 Storm recoil Mx4 Storm.mp4 View full release
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Zentra started following Release Notes
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DxgxExmxN started following CS2 Feature fixes/suggestion
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espooo started following Support Application
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Changes to Rust Added None to Weapon List & Weapon Keybinds which disables recoil system You can now add shotguns, snipers & tools as "None" to Weapon Detection to automatically disable recoil Fixed Silent Crouch not working View full release
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Changes to PUBG, Apex Legends, Fortnite, Marvel Rivals & COD Added Controller Mode toggle to settings tab for easy use Added Controller Aim Button selection (LT, RT, or Both) Controller Setup Improvements View full release
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Changes to R6 - Script/SmartAI Fixed DP27 recoil control not working Fixed recoil control not being disabled when using CCE Shield Added R6 Script (Old) Banner/Theme Keybinding improvements (more responsive, prevention of duplicate triggering and no missed key presses) View full release
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Changes to R6 - Script/SmartAI Removed 'Scale Aim Speed' setting - Feature now always enabled by default Aim Speed Scaling System Now scales with all in-game settings Maintains same aim speed across different scopes, FOVs, ads or sensitivity speeds Added Deadzone Feature Introduces a "dead zone" around targets where no aim corrections occur Prevents micro-oscillations and shaking when crosshair is close to target Particularly effective at high sensitivity settings Added Update Selected button to Configs to update existing config Setup Guide will now only open on first-use UI Improvements Developers' notes: Aim speed has been reworked to be normalized across all users. Aim speed will now automatically scale and adjust to ensure consistent behavior regardless of in-game settings (FOV, sensitivity multipliers, etc.). For example, 0.2 aim speed will feel the same on 5, 5 in-game sensitivity as it will on 10, 10 sensitivity. This means aim speed should feel the same for everyone, making it much easier to share configurations with other users. This normalization system was implemented specifically to improve the config sharing experience and ensure consistent performance across different setups. View full release
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Changes to PUBG, Apex Legends, Fortnite, Marvel Rivals, Rust & COD Logitech GHUB Input fixes & improvements Fixed an issue for some users where CMD was blank Changes to Rust Added back Keybinding (Recoded & Improved) View full release
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Changes to R6 - Script/SmartAI Added a new Config Management System for saving and loading configs Added Configs Tab to the Settings section Save Current Config button to create named configuration files Load Selected button to quickly switch between saved configurations Set as Default button to automatically load a config on startup Delete button to remove unwanted configurations Refresh button refreshes both local and public config lists Double-click support for quick config loading Added Public Configs Integration Browse and download community-shared configurations directly from the app One-click download to download public configs Added Default Config functionality Default configs highlighted in green for easy identification Automatic fallback to RainbowSix.ini if no default config is set Added Status Messages for all config operations Created dedicated config directory at C:\ProgramData\R6Configs\ Developers' notes: This update introduces a comprehensive configuration management system, allowing users to save, load, and share their settings profiles. View full release
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Changes to PUBG, Apex Legends, Fortnite, Marvel Rivals, Rust & COD Added A.I Triggerbot Confidence setting Confidence is now displayed in percentage Slightly improved AI-FPS / interference speeds Added Experimental Filter Developers’ notes: Blocks detections that are small and has unrealistic proportions. Reduces false positives from UI elements, particles, and small environmental objects, but may miss distant players or partially obscured targets. Added Logitech GHUB Input (Only works with latest versions of Logitech GHUB) (Does not require a Logitech Mouse) Developers’ notes: When enabled, all keyboard presses and mouse movements by the script will now be routed through Logitech G HUB rather than the default Windows API. Please note that this feature is currently in beta and may experience occasional issues or unexpected behavior. View full release
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Changes to R6 - Script/SmartAI Added a Stop button when loading models View full release
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Changes to R6 - SmartAI Added new Light & High Precision Models! Added 640x320 & 640x640 model FOV sizes (new models only) Model Loading Improvements View full release
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Changes to R6 - SmartAI Added A.I Triggerbot Confidence setting Confidence is now displayed in percentage Added Experimental Filter Developers’ notes: Blocks detections that are small and has unrealistic proportions. Reduces false positives from UI elements, particles, and small environmental objects, but may miss distant players or partially obscured targets. View full release
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Changes to R6 - Script/SmartAI New Balanced Models! Developers’ notes: We have created a new Balanced model that offers better player detection. Note: Some users have reported that this model has more false detections but from our testing it has less. Here's a small comparison video: https://streamable.com/ijy350 (higher numbers = better) Improved OTS-03 weapon detection Slightly improved AI-FPS / interference speeds View full release
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RCS > Adjustments > Control Amount
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Changes to PUBG, Apex Legends, Fortnite, Marvel Rivals, Rust & COD Fixed overlay not being centered (Legacy Overlay) Draw FPS changed to be more minimalistic Changes to Fortnite New Models (BETA) (credits to @eolnski) Developers’ notes: These models have a lot less false detections while remaining their great detection View full release
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Changes to R6 - Script/SmartAI Added toggle key to Aimbot & Triggerbot (AI) AI Triggerbot improvements & fixes Fixed an issue causing high cpu/lag when aiming with crosshairs enabled Fixed overlay not being centered Discord overlay monitor improvements Draw FPS changed to be more minimalistic View full release